She freed Zurbaran of slaveship and gave him a coffer of gold to get started in his life of freedom. She also paid the dwarf handsomely for his services, so he could get back a dwarf-worthy fortune. She spent her last few hours entertaining her sister with tales, to finally fall asleep quietly on her throne.Ībout her followers, she gave Naurim what she promised: ♥♥♥♥♥'s head. Anyone could have been her, if they had been pushed to do what she did. The only self-glorifying act that she committed was enacting statues of herself, but even then, those statues would be wearing the mask of the Silver Corapia, as a symbol of freedom. She smelted all the gold in the palace to make coins that she used to compensated the families that lost loved ones to the war with riches. She forbid slaveship and the use of poisons, as well as she lowered the taxes. Cassia spent much of her last day building orphanages, hospitals and a grand promenade. You gain 2 extra uses of all blackguard spellbooks each time you take this feat.I played "good" Cassia. The next Blackguard spell you cast is extended.Īll blackguard spellbook spells gain +1 DC.Īll blackguard spellbook spells gain a further +1 DC, stacking with Blackguard Spellbook Focus.Įxtra Blackguard Spells (I, II, III, IV, and V): The next Blackguard spell you cast is empowered. The next Blackguard spell you cast is maximized. If they fail this will save, then they are confused. If the target fails their check, then they are dominated by the blackguard.īecause of the toll this ability takes on the mind of the target, if the target succeeds their check, then they must make a will save equal to the blackguard's Caster Level+CHA+10. Target evil creature must make a check as if turned. The blackguard can expend a use of turn undead to dominate an evil creature, bending it to their will. The blackguard gets a bonus feat, drawn from either any Spellcasting or Divine feat they qualify for.Īura of Despair now affects enemies in a 100 ft area.Īura of Despair now forces the opponent to suffer -4 to all saves. It levels up as an animal companion would, scaling with Character Level to a max of (5+Blackguard Level+CHA Mod). This creature acts as an animal companion, bonding with the Blackguard. Level 4-6: Evil creature from Lesser Planar Binding's pool.ħ-9: Evil creature from Planar Binding's pool.ġ0: Evil creature from Greater Planar Binding's pool. (Spellcaster/Disease Spreader)īlackguard Spellbook Tier 1 (3/Day, +1 per point of CHA Mod to a cap of Blackguard Level):ĭCs are equal to 10+Blackguard Caster Level+CHA Mod.īlackguard Spellbook Tier 2 (3/Day, +1 per 2 points of CHA Mod to a cap of Blackguard Level):īlackguard Spellbook Tier 3 (3/Day, +1 per 3 points of CHA Mod to a cap of Blackguard Level): At Blackguard 10, it scales with your character level up to level 20. Summons an undead servant, who scales with your blackguard levels. Spellcraft is added as a class skill.ģ-Aura of Despair, Turn Undead, Blackguard Spellbook Tier 1.Ĥ-Sneak Attack 2d6, Summon Undead Servant.Ĩ-Sneak Attack 4d6, Widen Aura of Despair.ĩ-Blackguard Spellbook Tier 3, Empower Aura of Despair.ġ0-Empower Turning, Turn Outsider, Dominate Evil. Requirements: BAB 6, 5 Lore: The Planes, 4 Spellcraft, 4 Intimidate, 2 Hide. I also like the idea of the class giving bonuses to both the PC and the summon. This means that the summons wont become redundant, and thus will be used throughout the PC's adventures. At this point, let the summons scale with the PC's character level. A good way to do this might be to have static summons until the PC reaches class level 10. I think the key to this concept is making the summon worthwhile throughout the game. I would personally like the blackguard to be able to summon beings of that specific type from a limited roster, where more options become available as the blackguard gains in class level. Perhaps making the type of summons constant, based on the PC's alignment inclination (Lawful, neutral & chaotic). I do like the idea of making blackguards more suited towards summoning, since it's very thematic. However, I would definitely support the decision to make later levels more lucrative. I don't like the idea of making blackguard a base class, i think it fits better as a PrC class.
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